Heal BallITEM · SPECIAL BALLS

ITEM  heal-ball

Heal Ball

Special balls

  • countable
  • consumable
  • usable-in-battle
  • holdable
  • Cost¥300
  • Fling power
  • Fling effect
Short effect

Tries to catch a wild Pokémon. Caught Pokémon are immediately healed.

Effect

Used in battle : Attempts to catch a wild Pokémon, using a catch rate of 1×. The caught Pokémon’s HP is immediately restored, PP for all its moves is restored, and any status ailment is cured. If used in a trainer battle, nothing happens and the ball is lost.

A remedial Poké Ball that restores the caught Pokémon’s HP and eliminates any status problem.

AB