Weezing
Poison Gas Pokémon
Where two kinds of poison gases meet, 2 KOFFINGs can fuse into a WEEZING over many years.
- Height
- 1.2 m
- Weight
- 9.5 kg
- Base XP
- 172
- Catch
- 60 /255
- Happy
- 70
- Hatch
- 20 steps
- HabitatUrban
- Body shapeHeads
- ColourPurple
- Growth rateMedium
- Egg groupsIndeterminate
- RarityStandard
Weezing is the Poison Gas Pokémon, a pure Poison-type introduced in the first generation of games. Its silhouette is immediately recognizable: two large, roughly spherical masses joined at their sides to form a single asymmetrical floating body, one sphere noticeably larger than the other. Both are a deep, mottled purple, their surfaces broken by irregular bumps and small crater-like pores that continuously vent thin wisps of noxious gas. The larger sphere bears a wide, grimacing face with red eyes and a flattened nose, and the smaller sphere carries a similarly strained expression. A faint skull-and-crossbones pattern marks the forehead of the larger mass, a natural warning to anything that wanders close. Together, the two fused globes are roughly the size of a large boulder, and Weezing drifts at approximately waist height when calm, perpetually airborne without any visible means of propulsion.
Weezing is almost exclusively an urban Pokémon, drawn by instinct to places where toxic gases and industrial pollutants accumulate. It favours heavily industrialized districts, abandoned factories, landfill sites, and condemned buildings where chemical fumes collect undisturbed. The Kanto region hosts the highest concentration of wild Weezing, particularly in densely populated urban corridors where smog lingers long after industrial activity has ceased. It follows no documented seasonal migration, remaining in its territory year-round as long as sufficient gas is available. Weezing tends toward solitude after reaching its final form, drifting slowly through its range during the hours before dawn when human presence is minimal. It has occasionally been observed travelling near a second specimen, but it does not form colonies or packs. Urban researchers have noted that areas frequented by Weezing often register reduced concentrations of certain airborne pollutants, a passive consequence of the Pokémon's continuous absorption.
Weezing sustains itself by drawing noxious gases and traces of organic decay through the pores across its surface, converting them into volatile mixtures that circulate within its two chambers. It is not naturally aggressive toward humans, though it produces a continuous low-level emission of foul compounds that makes proximity deeply uncomfortable. When startled or cornered, it vents a concentrated burst of gas powerful enough to cause nausea and disorientation. Trainers who have spent time with the species report that a calm Weezing produces a low pressurised hum as gases shift between its spheres, a sound experienced handlers read as contentment. It is largely nocturnal, drifting through industrial zones and darkened alleyways at night and resting against warm exhaust vents during daylight hours. Field observers have noted that Weezing appearing near residential buildings tends to correlate with degraded local air quality, a practical observation that has persisted in urban trainer lore.
In battle, Weezing functions as a defensive physical wall, underpinned by one of the highest Defense values among Poison-types of its generation. Its most common ability is Levitate, which keeps it perpetually airborne and grants full immunity to Ground-type moves, removing one of the most threatening offensive categories an opponent can deploy. This forces adversaries to rely on Psychic-type attacks, which are Weezing's remaining notable weakness. Its hidden ability, Stench, attaches a repellent odour to each blow it lands and gives opponents a chance of flinching before they can respond. The third option, Neutralizing Gas, is the most strategically potent: while Weezing is on the field with this ability active, every other Pokémon's ability is suppressed entirely, disabling passive boosts and ability-granted immunities all at once, which makes it a powerful counter to synergy-dependent teams. Its Attack and Special Attack are roughly comparable in strength, and while its Speed is low, its exceptional bulk allows it to absorb punishment that would finish most other Pokémon outright.
Weezing is the final stage of a two-member line beginning with Koffing, a smaller, single-sphere Poison-type Pokémon. Koffing evolves into Weezing starting at level thirty-five, and the Pokédex frames this not as simple growth but as the gradual fusion of two separate Koffing whose gas clouds intermingle over many years until their bodies fully merge. This makes Weezing's dual-sphere form a direct record of its origin, each sphere representing a former individual now permanently joined. Weezing does not evolve further in its standard form, making it a terminal evolution. Researchers prize it as a subject for studying how living organisms process industrial pollutants, and some environmental scientists have proposed that monitored wild populations could serve a passive remediation function near pollution sources. For trainers, Weezing remains one of the most dependable Poison-type walls in the series, respected for its bulk, its ability to suppress opposing abilities, and its capacity to outlast threats through sheer defensive resilience.