CurseMOVE · GENERATION-II
MOVE curse
Curse
status · specific-move
- Power—
- Accuracy—
- PP10
- Priority0
Short effect
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Effect
If the user is a ghost: user pays half its max HP to place a curse on the target, damaging it for 1/4 its max HP every turn. Otherwise: Lowers the user’s Speed by one stage, and raises its Attack and Defense by one stage each. The curse effect is passed on by baton pass. This move cannot be copied by mirror move.
Works differently for ghost-types.
Learned by · 473Page 1 / 8
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