EndureMOVE · GENERATION-II
MOVE endure
Endure
status · user
- Power—
- Accuracy—
- PP10
- Priority4
Short effect
Prevents the user’s HP from lowering below 1 this turn.
Effect
The user’s HP cannot be lowered below 1 by any means for the remainder of this turn. If the user successfully used detect, endure, protect, quick guard, or wide guard on the last turn, this move has a 50% chance to fail. This move cannot be selected by assist or metronome.
Always leaves at least 1HP.
Learned by · 1161Page 1 / 20
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