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Hyper BeamMOVE · GENERATION-I

MOVE  hyper-beam

Hyper Beam

special · selected-pokemon

  • normal
  • Power150
  • Accuracy90
  • PP5
  • Priority0
Short effect

User foregoes its next turn to recharge.

Effect

Inflicts regular damage. User loses its next turn to "recharge", and cannot attack or switch out during that turn.

1st turn: Attack 2nd turn: Rest

AB
Learned by · 735Page 1 / 13
  • #0003
    Venusaur
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    Charizard
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    Blastoise
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    Butterfree
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    Beedrill
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    Pidgeot
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    Raticate
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    Fearow
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    Arbok
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    Raichu
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    Sandslash
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    Nidoqueen
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    Nidoking
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    Clefable
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    Ninetales
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    Wigglytuff
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    Golbat
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    Vileplume
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    Parasect
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    Venomoth
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    Dugtrio
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    Persian
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    Golduck
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    Primeape
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    Arcanine
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    Poliwrath
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    Alakazam
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    Machamp
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    Victreebel
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    Tentacruel
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    Golem
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    Rapidash
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    Slowbro
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    Magneton
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    Dodrio
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    Dewgong
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    Muk
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    Cloyster
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    Gengar
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    Hypno
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    Kingler
  • #0101
    Electrode
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    Exeggutor
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    Marowak
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    Lickitung
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    Weezing
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    Rhydon
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    Chansey
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    Tangela
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    Kangaskhan
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    Seadra
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    Seaking
  • #0121
    Starmie
  • #0122
    Mr. Mime
  • #0123
    Scyther
  • #0124
    Jynx
  • #0125
    Electabuzz
  • #0126
    Magmar
  • #0127
    Pinsir
  • #0128
    Tauros
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Data from PokéAPI. Sprites © The Pokémon Company.